Originating as a monthly Canadian print publication in 2010, Comics & Gaming Magazine has since expanded to include a globally-distributed digital magazine, as well as a thriving website; all of which seek to explore the culture and news of comics, gaming, and film as they relate to a mature audience. With comics and gaming now at the forefront of media popularity, CGMagazine endeavours to better connect our readers with their hobbies, be that through topical news, reviews, interviews with industry veterans and newcomers alike; providing insight into these mediums’ influences in, and impact on our culture.
As comics and gaming continue to earn their legitimacy as art forms and evolve with the times, so too do their fan bases. No longer outlets seemingly “just for kids,” comics and gaming have expanded to deliver deeply personal and immersive experiences that few other mediums can claim to offer. Likewise, CGM strives to remain at the forefront of journalism in these fields, treating the mediums, and our readers, with the respect that befits these now multi-billion-dollar industries and the communities that drive them.
Realizing that different people have different expectations and appreciations for comics and gaming, CGM is where readers can expect to find a meaningful exploration of what it takes to create the grayscale complexity that defines this culture that is still all too often misunderstood as simply black or white.